Ah, Defender.

My friend Josh Seiden has started a blog just about that old Williams video game. 1981 in the city all over again.



Josh writes:

When Defender came out in 1980, I was 16, and going to high school
in Manhattan. Nino's Pizza, on Lexingon at 92 St. had a D in the back.
There was also a machine at Optimo on 97th and Madison. But I never
got enough.

The mark of a true player; you knew all the machines in your neighborhood. Which were cranked up fast, which had solid sticks, clean buttons. I even knew the machines in other parts of Manhattan. One night after a concert at the old Palladium I played a few hours in the 7-Eleven on East 34th. I walked out around 3:30.

I turned over a bunch of machines when I was good. I learned how to get the 999,975 score by dying as I hit something to score the last points with my last ship. If you did it ten times to a machine before anyone else, you owned that machine because no one else could squeeze a high score up there, just yours. I spent a lot of quarters, time and pinky knuckle skin on that beautiful piece of software.

I bought a PC version from Williams sometime in the ’90s that ran under DOS. That was dangerous. MAME was incredible. MAME was dangerous. I have avoided the temptation to build a console with joystick and everything. A few years back (before the kids were born) I came across a really old beat up game in an arcade at an amusement park and dropped a few quarters. It was like time travel, because all those old reactions came firing back, and just before the first Baiter materialized I had this tingle on the back of my neck and realized it was about to happen. I shredded it, too. What a blast.

I could say a lot about that game, but ultimately it’s what got me into computer science. I wanted to create a game environment that good, that creative and satisfying. I never did, but got sidetracked into software and architecture for business, and…miss the simple pleasures of dropping in a quarter and flying around a planet defending the space folk for a few hours.

Now Robotron, that’s a different thing altogether….what ever happened to that author?

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